

$PREBUILT/bin/ $HOST-ld -rpath-link= $PLATFORM/usr/lib -L $PLATFORM/usr/lib -soname libffmpeg.so -shared -nostdlib -z noexecstack -Bsymbolic -whole-archive -no-undefined -o libffmpeg.so libavcodec/libavcodec.a libavformat/libavformat.a libavutil/libavutil.a libswscale/libswscale.a -lc -lm -lz -ldl -llog -dynamic-linker=/system/bin/linker $PREBUILT/lib/gcc/ $HOST/4.9.x/libgcc. $PREBUILT/bin/ $HOST-ar d libavcodec/libavcodec.a inverse.o extra-ldflags= "-L $BUILD_DIR/lib/ $CPU " \ extra-cflags= "-I $BUILD_DIR/include -fPIC -DANDROID -Wfatal-errors -Wno-deprecated $OPTIMIZE_CFLAGS " \ MIPS_PREBUILT= $NDK/toolchains/mipsel-linux-android-4.9/prebuilt/darwin-x86_64

MIPS_PLATFORM= $NDK/platforms/android-23/arch-mips/ However, running the solution doesn't give any output. X86_PREBUILT= $NDK/toolchains/x86-4.9/prebuilt/darwin-x86_64 There's a project on GitHub that demonstrates how FFmpeg is used inside a Xamarin android project. X86_PLATFORM= $NDK/platforms/android-23/arch-x86/ ARM_PLATFORM= $NDK/platforms/android-23/arch-arm/ĪRM_PREBUILT= $NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64ĪRM64_PLATFORM= $NDK/platforms/android-23/arch-arm64/ĪRM64_PREBUILT= $NDK/toolchains/aarch64-linux-android-4.9/prebuilt/darwin-x86_64
